WreSpi tries to mix the real-life situations of getting work in a promotion, approaching staff for feuds and fitness regimes with actual participation in the matches and interview segments.
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Its exhibition mode was restricted in the trial however. Similar to TEW 2004 in its later stages, WreSpi was distributed by ELicense and had a trial that made the user able to play the main game for one game month. The game was originally going to be called Fighting Spirit but was quickly changed after it was found out Sony Computer Entertainment were releasing a game called Fighting Spirits. On November 30, 2004, Wrestling Spirit: Rookie To Legend (WreSpi) was released. Games in the series Wrestling Spirit: Rookie To Legend File:WreSpi.jpg
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One of the main differences that Ryland emphasised between the WreSpi series and the EW series was that while the EW series aimed to try and make a realistic approach to the professional wrestling business, the WreSpi series instead aims for a more " kayfabe-like" situation and as such, making what would be staged fights in the EW series real fights in this series. Meanwhile in WreSpi, the relationships between workers could affect your chances of possible feuds or even your chances of a job. In TEW, this feature affected both the booking along with the hiring and firing of one of the worker followed by a change in worker morale if one of these acts were made. One example of this is the use of backstage relationships between two workers.
Many of the main features from the TEW games were included in the WreSpi but were used for different reasons. Due to this, the first WreSpi continued the story of Ryland's fictitious wrestling world called the CornellVerse from Total Extreme Warfare 2004, showing the fictional world a few months later, and was followed by Total Extreme Wrestling 2005 and Wrestling Spirit 2. Since the release of Total Extreme Warfare 2004, titles from the Extreme Warfare and Wrestling Spirit series were released in an alternating fashion.